Camera follows object in 3rd person
This commit is contained in:
@@ -25,7 +25,8 @@ typedef struct
|
||||
GLuint textureId;
|
||||
int shaderProgramId;
|
||||
Camera camera;
|
||||
Shape *testShape;
|
||||
Shape **shapes;
|
||||
int numShapes;
|
||||
mat4 projMatrix;
|
||||
mat4 viewMatrix;
|
||||
} GameState;
|
||||
|
||||
Reference in New Issue
Block a user