Make character run
- new, less blocky character model with a run animation - remove .obj support in favor of .glb/.gltf - character faces camera direction and turns head - press Tab to rotate camera freely around the character
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@@ -16,6 +16,7 @@ typedef struct
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bool d;
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bool q;
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bool e;
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bool freeLook;
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} InputState;
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typedef struct
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