Colorful shapes

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2026-04-01 20:19:41 -05:00
parent b4768a885b
commit 299cb740d4
7 changed files with 20 additions and 11 deletions

View File

@@ -19,10 +19,13 @@ void Game_Update(GameState *gs)
{
vec3 move;
glm_vec3_zero(move);
if (gs->input.w) move[0] = 0.3f;
else if (gs->input.s) move[0] = -0.3f;
if (gs->input.a) move[1] = 0.3f;
else if (gs->input.d) move[1] = -0.3f;
const float speed = 0.3f;
if (gs->input.w) move[0] = speed;
else if (gs->input.s) move[0] = -speed;
if (gs->input.a) move[1] = speed;
else if (gs->input.d) move[1] = -speed;
if (gs->input.q) move[2] = speed;
else if (gs->input.e) move[2] = -speed;
glm_vec3_add(gs->camera.position, move, gs->camera.position);
Camera_UpdateVectors(&gs->camera);